The best time for your community's first Magic game is now. Dive into Foundations, and experience quintessential Magic: The Gathering by playing with and collecting cards selected to give every player the advantage. Whether a past, present, or future Magic player, Foundations invite you to share your spark!
Play Boosters are the best way to discover all that Magic has to offer. Construct a deck out of your favorite color combinations, draft packs with friends, and open gorgeous Borderless cards—plus you can find a foil in every booster. A full display of Play Boosters supports a Draft event with extra left over to maximize the fun for everyone!
Contents:
• 36 Magic: The Gathering Foundations Play Boosters
• Each Play Booster contains 14 Magic: The Gathering cards
• Play Boosters may contain these cards: FDN 1–361; SPG 74–83
• Includes 1–4 cards of rarity Rare or higher (2: 26%; 3: 2%; 4: <1%) and 3–5 Uncommon, 6–9 Common, and 1 Land cards
• 1 card of any rarity is Traditional Foil
• Foil Borderless Mythic Planeswalker in <1% of boosters
• Traditional Foil Land replaces a Land in 20% of boosters
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '